![]() Ha! Can that **** walking sim even be called a proper game? Worse a walking sim with the lead character having the stamina of an 18 month old taking its first steps. BotW (not turn based, I know but over priced and over rated.). FF - where to even start? Ridiculously childish 9, poor Star Wars copy 12, irritating Hollywood style **** acting 15. Xenoblade, AAA, appalling battle ststem and lame characters, DQ11, AAA, poor VA, ugly character design, boring and slow. I thought Octopath, AAA, was very pretty but slow and boring. When I downloaded this I thought of the other turn based RPGs and thought **** why have I just wasted £16. Not fan servicey, just pleasant to look at. I don't know how RPG Maker works, if these are preset characters, or designed in house but nearly every character was charming, pretty, or handsome. So we had the beautiful scenery, music, great story, the dialogue and then the characters, they were all stunning. Like absolutely brilliant for the size of the team that made the game. The game world is beautiful, it is fun to explore. Yeah there were some really predictable bits in the story but it is still super enjoyable. I felt like every character had a believable personality. With the theme of the story, the word hell/abyss was used a lot.Ĭharacters were bloody amazing, not like that idiotic rat, tinman and the Orko rip off from He Man all to be found in FF9. Things like what in the hell was that, would become what in rhe abyss was that. The only issue I had with the writing was that the word hell was permanently replaced by abyss, which really disrupted the flow of dialogue. Suddenly in later game I was on that 2nd map and it made perfect sense. The map could be a little confusing at times because it didn't explain that the two maps were upper and lower regions and I kept trying to figure out what the 2nd map was for. In regards to this control issue I find the joystick made the problem much worse, so I recommend using the D pad. It isn't sloppy to control, just a few issues on the release time, over stepping here and there, which caused the previously mentioned bump encounters. So the bad points and these in no way warrant a point drop, are bad walking, it isn't the most accurate positioning when walking. This way the battles were all enjoyable and the story didn't stop, start, for **** encounters. But when it was a more difficult, fun battle, or I was just in the mood for one, I enjoyed playing the battle without skipping. I generally hate menu turn based games, cos they're damn boring, they all have tons of forced encounters, spam atrack in the menu and wait through 15 seconds of animations each time (yes I'm talking to you Ni No Kuni), so I'll start by saying if I accidentally bumped a random encounter in Ara Fell, or just got bored of pointless battles, I could cheat win in one choice by implementing story mode as and when I chose. Do so and win the most difficult fight of the game.I have rarely felt so absorbed in to a game world since A Link to the Past, 30 years ago.
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